

In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex. Zombie phlegm : players cannot gain the status effect DNA connection, or be infected by Zombiism, for that matter.Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun.If playing online with a Zombie, be wary of NPCs and do not pass them off as "dead" until you have waited at least a few seconds for them to become a zombie. Zombiism will activate even if the affected NPC is killed by another player, and the resulting zombie will be hostile to all characters but the Zombie player. Zombie's Allies : Any zombies that the player creates directly with Zombie Phlegm will be allied with all players, any zombies created through the Zombiism trait will be hostile to all players except the Zombie.cool with cannibals : cool with cannibals only effects the person with the trait, while every other player will still have default aggressive cannibals.blaster survivor: any explosions made by other players will not effect you.item pools : in online multiplayer, the item pool used for quest rewards is always the host's, and any items that the peers haven't unlocked can still appear in the pool.time dilation: In multiplayer, there is no way to trigger a time dilate of any variety (except for the screen splitting in splitscreen multiplayer).drug-a-lug and syringes: using a syringe (or finding out its effect in a different way) does not give other players the knowledge of that syringe's effect.
#Streets of rogue g2a games professional


Reviving with money will fully heal them upon resurrection, but reviving with hp will only heal for as much health was lost by the resurrector. It plays mostly identically to single player gameplay, except that you can revive teammates when they die for the base price of 60, or one half of your current hp. Multiplayer is a game mode that supports both splitscreen and online coop (or vs, if you want, but it wasn't really built for it). "Watch your step! It's still under construction!"
